Hi there. If you're reading this, it's either because you know me or you spend way too much time hitting "I'm feeling lucky" on Google. Either way, welcome.

Illumination is a perpetual work in progress, so please pardon our dust. The intent of the place is to provide space where I can lay down my thoughts and observations about the world around me and the things I do. That means it could be filled with nearly anything, from silly accounts of my gaming antics to thoughtful political discussion and anything in-between.

Whatever it turns out to be, please have a look around. It's only a few minutes of your day and you might find something worth your time. If you see something you like, leave a comment and let me know.

Sunday, January 29, 2012

Experience (on The Way Forward)

I find it highly humorous that the exact attitude that shot Wizards of the Coast in the foot four years ago is what they're counting on to save them now: "The game you're playing sucks. Here's a better one!"

I hope it works. I hope it works because D&D as an RPG is done for if Wizards blows two editions in a row. The brand might stick around in other forms (board games, etc), but Hasbro will lock the RPG in a filing cabinet in a bean counter's office somewhere for the next twenty years if a second consecutive flop convinces them it's not a venture that'll return on their investment in it.

If you're one of the people who is excited about the new edition, I and all the other 4e fans out there wish you and those like you many years of happy and productive gaming with it. We won't be joining you (and the worst part is, in terms of sales revenue, Wizards is never even going to notice we're gone).

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